Deity Invasion

Deity Invasion is a gameplay area that is an important source of Insignia and related materials.

The Deity Invasion area is open at 3 times per day (7 AM, 11 AM, and 9 PM server time), for 15 minutes each session. Players may participate in only one session per day.

During each session, players battle one of two bosses, Metatron (Light element) or Beelzebub (Dark element), which alternate daily. If a player's team dies, they may repeatedly reenter the area (with a 1-minute cooldown) to continue battling until the session ends. Players are ranked on the total damage done during the session and rewarded accordingly.

Rewards include Insignia (level 1 for ranks 101 and below, level 2 for ranks 4 through 100, level 3 for ranks 1 through 3), Blessing Powers, Insignia Stones, and Coins.

During a session, the boss' total health is progressively reduced by the combined damage of all players. If the boss is defeated during a given session, the session will end and players achieving ranks 100 and above will be rewarded with Diamonds.

Damage can be increased by including specific "nemesis" monsters in the player's team. The "minor nemesis" will increase team damage by 10%. The "major nemesis" will increase team damage by 20%.
 * For Metatron, the nemesis monsters are Pegasus (Dark) (major) and Banshee (Dark) (minor).
 * For Beelzebub, the nemesis monsters are Moon Devine (Light) (major) and Astro Archer (Light) (minor).

Damage can also be increased by spending Diamonds to increase the team's "morale" (Strength, Intelligence and Stamina stats) for the duration of the session.