Monsters

Monsters are playable characters that can be used in battles. Monsters can be obtained through summoning and through crafting Monster Fragments obtained from summoning, Heroic Stages, Adventures, Achievements, Rift Day, Events and Mytho Cards.

Monsters always start at level 1 white, but can be advanced and strengthened in a variety of ways.

You can browse indexes of Monsters and Monster Families.

Monster Elements
Each monster has a specified element, which may affect how it interacts with enemies of other elements:
 * Grass - has an advantage over Water monsters
 * Fire - has an advantage over Grass monsters
 * Water - has an advantage over Fire monsters
 * Light - has an advantage over Dark monsters
 * Dark - has an advantage over Light monsters

Monster Roles
Each monster also has a specified role, which is reflected in its stats and skills:
 * Magic DPS: primarily deals damage based on magic attack (affected by INT stat)
 * Physical DPS: primarily deals damage based on physical attack (affected by STR stat)
 * Tank: high STA and DEF to absorb damage
 * Support: primarily provides buffs and / or debuffs
 * Healer: primarily heals team members

Monster Classes
Each monster type is assigned one of 5 classes (grades): SS, S, A, B, and C. In general, monsters of higher classes are more powerful. The members of a Monster Family may be of different classes.